Psychic Warrior Powers
1ST-LEVEL PSYCHIC WARRIOR POWERS
**Astral Traveler:**Enable yourself or another to join an astral caravan-enabled trip.
**BiofeedbackA:**Gain DR 2/–.
**Bite of the Wolf:**Gain bite attack for 1d8 damage.
**Burst:**Gain +10ft. to speed this round.
**Call WeaponryA:**Create temporary weapon.
**CatfallA:**Instantly save yourself from a fall.
**Chameleon:**Gain +10 enhancement bonus on Hide checks.
**Claws of the BeastA:**Your hands become deadly claws.
**CompressionA:**You grow smaller.
**Conceal Thoughts:**You conceal your motives.
**Detect Psionics:**You detect the presence of psionics.
**Dissipating TouchA:**Touch deals 1d6 damage.
**Distract:**Subject gets –4 on Listen, Search, Sense Motive, and Spot checks.
**Elfsight:**Gain low-light vision, +2 bonus on Search and Spot checks, and notice secret doors.
**Empty Mind:**Gain +2 on Will saves until your next action.
**ExpansionA:**Become one size category larger.
**FloatA:**Buoy yourself in water or other liquid.
**Force ScreenA:**Invisible disc provides +4 shield bonus to AC.
**Grip of IronA:**Your iron grip gives +4 bonus on grapple checks.
**HammerA:**Melee touch attack deals 1d8/round.
**Inertial ArmorA:**Tangible field of force provides you with +4 armor bonus to AC.
**Metaphysical ClawA:**Your natural weapon gains +1 bonus.
**Metaphysical WeaponA:**Weapon gains +1 bonus.
**My LightA:**Your eyes emit 20-ft. cone of light.
**Precognition, DefensiveA:**Gain +1 insight bonus to AC and saving throws.
**Precognition, OffensiveA:**Gain +1 insight bonus on your attack rolls.
**Prescience, OffensiveA:**Gain +2 insight bonus on your damage rolls.
**PrevenomA:**Your claws gain a poison coating.
**Prevenom WeaponA:**Your weapon is mildly venomous.
**Skate:**Subject slides skillfully along the ground.
**StompA:**Subjects fall prone and take 1d4 nonlethal damage.
**Synesthete:**You receive one kind of sense when another sense is stimulated.
**Thicken SkinA:**Gain +1 enhancement bonus to your AC for 10 min./level.
**VigorA:**Gain 5 temporary hit points.
2ND-LEVEL PSYCHIC WARRIOR POWERS
**Animal AffinityA:**Gain +4 enhancement to one ability.
**Body AdjustmentA:**Heal 1d12 damage.
**Body Equilibrium:**You can walk on nonsolid surfaces.
**Body PurificationA:**Restore 2 points of ability damage.
**Concealing Amorpha:**Quasi-real membrane grants you concealment.
**Darkvision, Psionic:**See 60 ft. in total darkness.
**Detect Hostile Intent:**You can detect hostile creatures within 30 ft. of you.
**Dimension SwapA:**You and an ally switch positions.
**Dissolving TouchA:**Your touch deals 4d6 acid damage.
**Dissolving WeaponA:**Your weapon deals 4d6 acid damage.
**Empathic TransferA:**Transfer another’s wounds to yourself.
**Energy Adaptation, SpecifiedA:**Gain resistance 10 to one energy type.
**Feat LeechA:**Borrow another’s psionic or metapsionic feats.
**Hustle:**Instantly gain a move action.
**Levitate, Psionic:**You move up and down, forward and back, via mental support.
**Painful StrikeA:**Your natural weapons deal an extra 1d6 nonlethal damage.
**Prowess:**Instantly gain another attack of opportunity.
**Psionic Scent:**Gain the scent ability.
**Psionic Lion’s ChargeA:**You can make full attack in same round you charge.
**Strength of My EnemyA:**Siphon away your enemy’s strength and grow stronger.
**Sustenance:**You can go without food and water for one day.
**Thought ShieldA:**Gain PR 13 against mind-affecting powers.
**Wall Walker:**Grants ability to walk on walls and ceilings.
3RD-LEVEL PSYCHIC WARRIOR POWERS
**Claws of the Vampire:**Heal half of your claw’s base damage.
**Concealing Amorpha, Greater:**Quasi-real membrane grants you total concealment.
**Danger Sense:**Gain +4 bonus against traps.
**Dimension SlideA:**Teleports you very short distance.
**Duodimensional Claw:**Increases your natural weapon’s threat range.
**Ectoplasmic Form:**You gain benefits of being insubstantial and can fly slowly.
**Empathic FeedbackA:**When you are hit in melee, your attacker takes damage.
**Empathic Transfer, HostileA:**Your touch transfers your hurt to another.
**Escape Detection:**You become difficult to detect with clairsentience powers.
**Evade BurstA:**You take no damage from a burst on a successful Reflex save.
**Exhalation of the Black DragonA:**Your acid breath deals 3d6 damage to a close target.
**Graft Weapon:**Your hand is replaced seamlessly by your weapon.
**Keen Edge, Psionic:**Doubles normal weapon’s threat range.
**Mental BarrierA:**Gain +4 deflection bonus to AC until your next action.
**Ubiquitous Vision:**You have all-around vision.
**Vampiric Blade:**You heal half of your base weapon damage.
4TH-LEVEL PSYCHIC WARRIOR POWERS
**Claw of Energy:**Your claws deal additional energy damage.
**Dimension Door, Psionic:**Teleports you short distance.
**Energy AdaptationA:**Your body converts energy to harmless light.
**Freedom of Movement, Psionic:**You cannot be held or otherwise rendered immobile.
**Immovability:**You are almost impossible to move and gain DR 15/–.
**Inertial Barrier:**Gain DR 5/–.
Psychic Vampire. Touch attack drains 2 power points/level from foe.
**Steadfast Perception:**Gain immunity to illusory effects, +6 bonus on Spot and Search checks.
**Truevenom:**Your natural weapons are covered in horrible poison.
**Truevenom Weapon:**Your weapon is horribly poisonous.
**Weapon of Energy:**Weapon deals additional energy damage.
5TH-LEVEL PSYCHIC WARRIOR POWERS
**Adapt Body:**Your body automatically adapts to hostile environments.
**CatapsiA:**Psychic static inhibits power manifestation.
**MetaconcertA:**Mental concert of two or more increases the total power of the participants.
**Oak BodyA:**Your body becomes as hard as oak.
**Psychofeedback:**Boost Str, Dex, or Con at the expense of one or more other scores.
6TH-LEVEL PSYCHIC WARRIOR POWERS
Breath of the Black DragonA: Breathe acid for 11d6 damage.
Dispelling Buffer: You are buffered from one dispel psionicseffect.
Form of DoomA: You transform into a frightening tentacled beast.
Mind Blank, Personal: You are immune to scrying and mental effects.
Suspend Life: Put yourself into a state akin to suspended animation.
Source file: PowerList.rtf