Spined Shield
This +1 heavy steel shieldis covered in spines. It acts as a normal spiked shield. On command up to three times per day, the shield’s wearer can fire one of the shield’s spines. A fired spine has a +1 enhancement bonus, a range increment of 120 feet, and deals 1d10 points of damage (19–20/x2). Fired spines regenerate each day.
Moderate evocation*;*CL 6th; Craft Magic Arms and Armor, *magic missile;*Price 5,580 gp; Cost 2,740 gp + 223 XP.