Scorpion
Tiny beast, unaligned Armor Class 11 (natural armor) Hit Points 1 (1d4 − 1) Speed 10 ft.
STR DEX CON INT WIS CHA
2 (−4) 11 (+0) 8 (−1) 1 (−5) 8 (−1) 2 (−4) Senses blindsight 10 ft., passive Perception 9 Languages — Challenge 0 (10 XP)
Actions
Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.