Skip to main content

Sunbeam

6th-‐‑level evocation Casting Time: 1 action Range: Self (60-‐‑foot line) Components: V, S, M (a magnifying glass) Duration: Concentration, up to 1 minute A beam of brilliant light flashes out from your hand in a 5-‐‑foot-‐‑wide, 60-‐‑foot-‐‑long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn’t blinded by this spell. Undead and oozes have disadvantage on this saving throw. You can create a new line of radiance as your action on any turn until the spell ends. For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-‐‑foot radius and dim light for an additional 30 feet. This light is sunlight.