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Armor

The Armor table lists the game’s main armor. The table includes the cost and weight of armor, as well as the following details:

Category. Every type of armor falls into a category: Light, Medium, or Heavy. The category determines how long it takes to don or doff the armor (as shown in the table). Armor Class (AC). The table’s Armor Class column tells you what your base AC is when you wear a type of armor. For example, if you wear Leather Armor, your base AC is 11 plus your Dexterity modifier, whereas your AC is 16 in Chain Mail. Strength. If the table shows a Strength score in the Strength column for an armor type, that armor reduces the wearer’s speed by 10 feet unless the wearer has a Strength score equal to or higher than the listed score. Stealth. If the table shows “Disadvantage” in the Stealth column for an armor type, the wearer has Disadvantage on Dexterity (Stealth) checks.

Armor

Armor Training

Anyone can don armor or hold a Shield, but only those with training can use them effectively, as explained below. A character’s class and other features determine the character’s armor training. A monster has training with any armor in its stat block.

Light, Medium, or Heavy Armor

If you wear Light, Medium, or Heavy armor and lack training with it, you have Disadvantage on any D20 Test that involves Strength or Dexterity, and you can’t cast spells.

Shield

You gain the Armor Class benefit of a Shield only if you have training with it.

One at a Time

A creature can wear only one suit of armor at a time and wield only one Shield at a time.

Armor

CategoryArmorArmor Class (AC)StrengthStealthWeightCost
Light Armor (1 Minute to Don or Doff)Padded Armor11 + Dex modifierDisadvantage8 lb.5 GP
Light Armor (1 Minute to Don or Doff)Leather Armor11 + Dex modifier10 lb.10 GP
Light Armor (1 Minute to Don or Doff)Studded Leather Armor12 + Dex modifier13 lb.45 GP
Medium Armor (5 Minutes to Don and 1 Minute to Doff)Hide Armor12 + Dex modifier (max 2)12 lb.10 GP
Medium Armor (5 Minutes to Don and 1 Minute to Doff)Chain Shirt13 + Dex modifier (max 2)20 lb.50 GP
Medium Armor (5 Minutes to Don and 1 Minute to Doff)Scale Mail14 + Dex modifier (max 2)Disadvantage45 lb.50 GP
Medium Armor (5 Minutes to Don and 1 Minute to Doff)Breastplate14 + Dex modifier (max 2)20 lb.400 GP
Medium Armor (5 Minutes to Don and 1 Minute to Doff)Half Plate Armor15 + Dex modifier (max 2)Disadvantage40 lb.750 GP
Heavy Armor (10 Minutes to Don and 5 Minutes to Doff)Ring Mail14Disadvantage40 lb.30 GP
Heavy Armor (10 Minutes to Don and 5 Minutes to Doff)Chain Mail16Str 13Disadvantage55 lb.75 GP
Heavy Armor (10 Minutes to Don and 5 Minutes to Doff)Splint Armor17Str 15Disadvantage60 lb.200 GP
Heavy Armor (10 Minutes to Don and 5 Minutes to Doff)Plate Armor18Str 15Disadvantage65 lb.1,500 GP
Shield (Utilize Action to Don or Doff)Shield+26 lb.10 GP