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Trench Coat of Useful Items

This appears to be an unremarkable black trench coat, but a character who dons it notes that it is adorned with small cloth patches in various shapes. Only the wearer of trench coat can see these patches, recognize them for what items they become, and detach them. One patch can be detached each round. Detaching a patch causes it to become an actual item, as indicated below. A newly created trench coat of useful itemsalways has two each of the following patches:

  • Flashlight, standard

  • Knife

  • Multipurpose tool

  • Duct tape

  • 150-foot-long rope

  • Boltcutter

In addition, the trench coat has 2d6+4 other items, determined by rolling on the table below.

d%Result
01–08Bundle of cash (increase Wealth bonus by +2)
09–15Loaded flare gun (with 3 extra rounds)
16–22Gas mask (with an extra filter canister)
23–30Night vision goggles
31–4424-foot-long metal ladder
45–51Diamondback X-20 mountain bike
52–59Steel handcuffs
60–68Portable generator (with full tank of gas)
69–75Fire exitinguisher
76–83Small bag of jewels (increase Wealth bonus by +4)
84–90Cell phone (connects to any cellular network and works for 8 hours before becoming useless)
91–96First aid kit
97–00Roll twice more, ignoring results of 97–00

*Type:*Wondrous Item (magic); *Caster Level:*9th; *Purchase DC:*35; *Weight:*1 lb.