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Intelligent Item Powers

The table above determines how many lesser and greater powers an intelligent item has. To find the item’s specific powers, choose or roll on the appropriate tables below.

Intelligent Item Lesser Powers

d%Lesser PowerBase Price Modifier
01–05Item can blessits allies 3/day+1,000 gp
06–10Item can use faerie fire3/day+1,100 gp
11–13Item can cast minor image1/day+2,200 gp
14–20Item has deathwatchcontinually active+2,700 gp
21–25Item can use detect magicat will+3,600 gp
26–31Item has 10 ranks in Intimidate+5,000 gp
32–33Item has 10 ranks in Decipher Script+5,000 gp
34–36Item has 10 ranks in Knowledge (choose category)+5,000 gp
37–40Item has 10 ranks in Search+5,000 gp
41–45Item has 10 ranks in Spot+5,000 gp
46–50Item has 10 ranks in Listen+5,000 gp
51–54Item has 10 ranks in Spellcraft+5,000 gp
55–60Item has 10 ranks in Sense Motive+5,000 gp
61–66Item has 10 ranks in Bluff+5,000 gp
67–72Item has 10 ranks in Diplomacy+5,000 gp
73–77Item can cast major image1/day+5,400 gp
78–80Item can cast darkness3/day+6,500 gp
81–83Item can use hold personon an enemy 3/day+6,500 gp
84–86Item can activate zone of truth3/day+6,500 gp
87–89Item can use daze monster3/day+6,500 gp
90–95Item can use locate object3/day+6,500 gp
96–100Item can use cure moderate wounds(2d8+3) on wielder 3/day*+*6,500 gp

All powers function at the direction of the item, although intelligent items generally follow the wishes of their owner. Activating a power or concentrating on an active one is a standard action the item takes.

Intelligent Item Greater Powers

d%Greater PowerBase Price Modifier
01–06Item can detect opposing alignment at will+7,200 gp
07–10Item can detect undeadat will+7,200 gp
11–13Item can cause fearin an enemy at will+7,200 gp
14–18Item can use dimensional anchoron a foe 1/day+10,000 gp
19–23Item can use dismissalon a foe 1/day+10,000 gp
24–28Item can use lesser globe of invulnerability1/day*+*10,000 gp
29–33Item can use arcane eye1/day+10,000 gp
34–37Item has continuous detect scryingeffect+10,000 gp
38–41Item creates wall of firein a ring with the wielder at the center 1/day+10,000 gp
42–45Item can use quenchon fires 3/day+16,000 gp
46–50Item has statuseffect, usable at will+11,000 gp
51–54Item can use gust of wind3/day+11,000 gp
55–59Item can use clairvoyance3/day+16,000 gp
60–64Item can create magic circleagainst opposing alignment at will+16,000 gp
65–68Item can use hasteon its owner 3/day+16,000 gp
69–73Item can create daylight3/day+16,000 gp
74–76Item can create deeper darkness3/day+16,000 gp
77–80Item can use invisibility purge(30 ft. range) 3/day+16,000 gp
81–85Item can use slowon its enemies 3/day+16,000 gp
86–91Item can locate creature3/day+30,000 gp
91–97Item can use fearagainst foes 3/day+30,000 gp
98–100Item can use detect thoughtsat will+44,000 gp
If the same power is rolled twice, roll again.