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The Shadowstaff

This artifact was crafted centuries ago, weaving together the wispy strands of shadow itself into a twisted black staff. The Shadowstaffmakes the wielder slightly shadowy and incorporeal, granting him a +4 bonus to AC and Reflex saves (which stacks with any other bonuses). However, in bright light (such as that of the sun, but not a torch) or in absolute darkness, the wielder takes a –2 penalty on all attack rolls, saves, and checks.

The Shadowstaffalso has these powers.

  • *Summon Shadows:*Three times per day the staff may summon 2d4 shadows. Immune to turning, they serve the wielder as if called by a summon monster Vspell cast at 20th level.

  • *Summon Nightshade:*Once per month, the staff can summon a nightcrawler nightshade that serves the wielder as if called by a summon monster IXspell cast at 20th level.

  • *Shadow Form:*Three times per day the wielder can become a living shadow, with all the movement powers granted by the

gaseous formspell.

  • *Shadow Bolt:*Three times per day the staff can project a ray attack that deals 10d6 points of cold damage to a single target. The shadow bolt has a range of 100 feet.

The Shield of the Sun: This *+5 large shield,*emblazoned with the symbol of the sun, allows the wielder to cast spells as if she were a 20th-level paladin with a Wisdom score of 20. The spells gained are cumulative with any existing spells per day that the character might have, even if she’s already a paladin. The Shield of the Sunalso grants spell resistance 15 to its wielder. It absorbs the first 10 points of damage from any energy attack (fire, cold, acid, electricity, or sonic). In return for all this, once per year the shield’s owner must undertake a quest (no saving throw to avoid) at the behest of a lawful good deity.

A character who is evil or chaotic (LE, NE, CE, CN, CG) gains four negative levels if she attempts to use this artifact. Although these negative levels never results in actual level loss, they remain as long as the shield is in hand and cannot be overcome in any way (including restorationspells). The negative levels disappear when the shield is stowed or leaves the wearer’s possession.


Source file: MagicItemsVI.rtf