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Imprisonment

Abjuration

Level: Sor/Wiz 9

Components: V, S

Casting Time: 1 standard action

Range: Touch

Target: Creature touched

Duration: Instantaneous

**Saving Throw:**Will negates; see text

Spell Resistance: Yes

When you cast imprisonmentand touch a creature, it is entombed in a state of suspended animation (see the temporal stasisspell) in a small sphere far beneath the surface of the earth. The subject remains there unless a freedomspell is cast at the locale where the imprisonment took place. Magical search by a *crystal ball,*a locate objectspell, or some other similar divination does not reveal the fact that a creature is imprisoned, but discern locationdoes. A wishor miraclespell will not free the recipient, but will reveal where it is entombed. If you know the target’s name and some facts about its life, the target takes a –4 penalty on its save.