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Summon Dragon

Level 5 Conjuration (Wizard)

Casting Time: Action

Draconic Spirit​

Large Dragon, Neutral

AC 14 + the spell’s level HP 50 + 10 for each spell level above 5 Speed 30 ft., Fly 60 ft., Swim 30 ft.

Ability Scores

AbilityScoreModifierSave
Str19+4+4
Dex14+2+2
Con17+3+3
Int10+0+0
Wis14+2+2
Cha14+2+2

Resistances Acid, Cold, Fire, Lightning, Poison Immunities Charmed, Frightened, Poisoned Senses Blindsight 30 ft., Darkvision 60 ft.; Passive Perception 12 Languages Draconic, understands the languages you know CR None (XP 0; PB equals your Proficiency Bonus)

Traits​

Shared Resistances. When you summon the spirit, choose one of its Resistances. You have Resistance to the chosen damage type until the spell ends.

Actions​

Multiattack. The spirit makes a number of Rend attacks equal to half the spell’s level (round down), and it uses Breath Weapon.

Rend. Melee Attack Roll: Bonus equals your spell attack modifier, reach 10 feet. Hit: 1d6 + 4 + the spell’s level Piercing damage.

Breath Weapon. Dexterity Saving Throw: DC equals your spell save DC, each creature in a 30-foot Cone. Failure: 2d6 damage of a type this spirit has Resistance to (your choice when you cast the spell). Success: Half damage.