Giant Crab

Medium Beast, Unaligned
AC 15 Initiative +1 (11) HP 13 (3d8) Speed 30 ft., Swim 30 ft.
Ability Scores
| Ability | Score | Modifier | Save |
|---|---|---|---|
| Str | 13 | +1 | +1 |
| Dex | 13 | +1 | +1 |
| Con | 11 | +0 | +0 |
| Int | 1 | −5 | −5 |
| Wis | 9 | −1 | −1 |
| Cha | 3 | −4 | −4 |
Skills Stealth +3 Senses Blindsight 30 ft.; Passive Perception 9 Languages None CR 1/8 (XP 25; PB +2)
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.