Skip to main content

Nightmare

Static high-resolution pixel-art portrait of Nightmare.

Large Fiend, Neutral Evil

AC 13 Initiative +2 (12) HP 68 (8d10 + 24) Speed 60 ft., Fly 90 ft. (hover)

Ability Scores

AbilityScoreModifierSave
Str18+4+4
Dex15+2+2
Con16+3+3
Int10+0+0
Wis13+1+1
Cha15+2+2

Immunities Fire Senses Passive Perception 11 Languages Understands Abyssal, Common, and Infernal but can’t speak CR 3 (XP 700; PB +2)

Traits

Confer Fire Resistance. The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.

Illumination. The nightmare sheds Bright Light in a 10foot radius and Dim Light for an additional 10 feet.

Actions

Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.

Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.