Chimera

Large Monstrosity, Chaotic Evil
AC 14 Initiative +0 (10) HP 114 (12d10 + 48) Speed 30 ft., Fly 60 ft.
Ability Scores
| Ability | Score | Modifier | Save |
|---|---|---|---|
| Str | 19 | +4 | +4 |
| Dex | 11 | +0 | +0 |
| Con | 19 | +4 | +4 |
| Int | 3 | −4 | −4 |
| Wis | 14 | +2 | +2 |
| Cha | 10 | +0 | +0 |
Skills Perception +8 Senses Darkvision 60 ft.; Passive Perception 18 Languages Understands Draconic but can’t speak CR 6 (XP 2,300; PB +3)
Actions
Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.
Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.
Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.
Ram. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.