Goblin Minion

Small Fey (Goblinoid), Chaotic Neutral
AC 12 Initiative +2 (12) HP 7 (2d6) Speed 30 ft.
Ability Scores
| Ability | Score | Modifier | Save |
|---|---|---|---|
| Str | 8 | −1 | −1 |
| Dex | 15 | +2 | +2 |
| Con | 10 | +0 | +0 |
| Int | 10 | +0 | +0 |
| Wis | 8 | −1 | −1 |
| Cha | 8 | −1 | −1 |
Skills Stealth +6 Gear Daggers (3) Senses Darkvision 60 ft.; Passive Perception 9 Languages Common, Goblin CR 1/8 (XP 25; PB +2)
Actions
Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
Bonus Actions
Nimble Escape. The goblin takes the Disengage or Hide action.