Priest Acolyte

Medium or Small Humanoid (Cleric), Neutral
AC 13 Initiative +0 (10) HP 11 (2d8 + 2) Speed 30 ft.
Ability Scores
| Ability | Score | Modifier | Save |
|---|---|---|---|
| Str | 14 | +2 | +2 |
| Dex | 10 | +0 | +0 |
| Con | 12 | +1 | +1 |
| Int | 10 | +0 | +0 |
| Wis | 14 | +2 | +2 |
| Cha | 11 | +0 | +0 |
Skills Medicine +4, Religion +2 Gear Chain Shirt, Holy Symbol, Mace Senses Passive Perception 12 Languages Common CR 1/4 (XP 50; PB +2)
Actions
Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.
Radiant Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.
Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:
At Will: Light, Thaumaturgy
Bonus Actions
Divine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.