Giant Vulture

Large Monstrosity, Neutral Evil
AC 10 Initiative +0 (10) HP 25 (3d10 + 9) Speed 10 ft., Fly 60 ft.
Ability Scores
| Ability | Score | Modifier | Save |
|---|---|---|---|
| Str | 15 | +2 | +2 |
| Dex | 10 | +0 | +0 |
| Con | 16 | +3 | +3 |
| Int | 6 | −2 | −2 |
| Wis | 12 | +1 | +1 |
| Cha | 7 | −2 | −2 |
Skills Perception +3 Resistances Necrotic Senses Darkvision 60 ft.; Passive Perception 13 Languages Understands Common but can’t speak CR 1 (XP 200; PB +2)
Traits
Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Gouge. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Piercing damage, and the target has the Poisoned condition until the end of its next turn.