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Giant Octopus

Static high-resolution pixel-art portrait of Giant Octopus.

Large Beast, Unaligned

AC 11 Initiative +1 (11) HP 45 (7d10 + 7) Speed 10 ft., Swim 60 ft.

Ability Scores

AbilityScoreModifierSave
Str17+3+3
Dex13+1+1
Con13+1+1
Int5−3−3
Wis10+0+0
Cha4−3−3

Skills Perception +4, Stealth +5 Senses Darkvision 60 ft.; Passive Perception 14 Languages None CR 1 (XP 200; PB +2)

Traits

Water Breathing. The octopus can breathe only underwater. It can hold its breath for 1 hour outside water.

Actions

Tentacles. Melee Attack Roll: +5, reach 10 ft. Hit: 10 (2d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from all eight tentacles. While Grappled, the target has the Restrained condition.

Reactions

Ink Cloud (1/Day). Trigger: The octopus takes damage while underwater. Response: The octopus releases ink that fills a 10-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.