Gnoll Warrior

Medium Fiend, Chaotic Evil
AC 15 Initiative +1 (11) HP 27 (6d8) Speed 30 ft.
Ability Scores
| Ability | Score | Modifier | Save |
|---|---|---|---|
| Str | 14 | +2 | +2 |
| Dex | 12 | +1 | +1 |
| Con | 11 | +0 | +0 |
| Int | 6 | −2 | −2 |
| Wis | 10 | +0 | +0 |
| Cha | 7 | −2 | −2 |
Senses Darkvision 60 ft.; Passive Perception 10 Languages Gnoll CR 1/2 (XP 100; PB +2)
Actions
Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Bone Bow. Ranged Attack Roll: +3, range 150/600 ft. Hit: 6 (1d10 + 1) Piercing damage.
Bonus Actions
Rampage (1/Day). Immediately after dealing damage to a creature that is already Bloodied, the gnoll moves up to half its Speed, and it makes one Rend attack.