Cultist

Medium or Small Humanoid, Neutral
AC 12 Initiative +1 (11) HP 9 (2d8) Speed 30 ft.
Ability Scores
| Ability | Score | Modifier | Save |
|---|---|---|---|
| Str | 11 | +0 | +0 |
| Dex | 12 | +1 | +1 |
| Con | 10 | +0 | +0 |
| Int | 10 | +0 | +0 |
| Wis | 11 | +0 | +2 |
| Cha | 10 | +0 | +0 |
Skills Deception +2, Religion +2 Gear Leather Armor, Sickle Senses Passive Perception 10 Languages Common CR 1/8 (XP 25; PB +2)
Actions
Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.