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Lemure

Static high-resolution pixel-art portrait of Lemure.

Medium Fiend (Devil), Lawful Evil

AC 9 Initiative −3 (7) HP 9 (2d8) Speed 20 ft.

Ability Scores

AbilityScoreModifierSave
Str10+0+0
Dex5−3−3
Con11+0+0
Int1−5−5
Wis11+0+0
Cha3−4−4

Resistances Cold Immunities Fire, Poison; Charmed, Frightened, Poisoned Senses Darkvision 120 ft. (unimpeded by magical Darkness); Passive Perception 10 Languages Understands Infernal but can’t speak CR 0 (XP 10; PB +2)

Traits

Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.

Actions

Vile Slime. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Poison damage.