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Bandit Captain

Static high-resolution pixel-art portrait of Bandit Captain.

Medium or Small Humanoid, Neutral

AC 15 Initiative +3 (13) HP 52 (8d8 + 16) Speed 30 ft.

Ability Scores

AbilityScoreModifierSave
Str15+2+4
Dex16+3+5
Con14+2+2
Int14+2+2
Wis11+0+2
Cha14+2+2

Skills Athletics +4, Deception +4 Gear Pistol, Scimitar, Studded Leather Armor Senses Passive Perception 10 Languages Common, Thieves’ Cant CR 2 (XP 450; PB +2)

Actions

Multiattack. The bandit makes two attacks, using Scimitar and Pistol in any combination.

Scimitar. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

Pistol. Ranged Attack Roll: +5, range 30/90 ft. Hit: 8 (1d10 + 3) Piercing damage.

Reactions

Parry. Trigger: The bandit is hit by a melee attack roll while holding a weapon. Response: The bandit adds 2 to its AC against that attack, possibly causing it to miss.