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Guardian Naga

Static high-resolution pixel-art portrait of Guardian Naga.

Large Celestial, Lawful Good

AC 18 Initiative +4 (14) HP 136 (16d10 + 48) Speed 40 ft., Climb 40 ft., Swim 40 ft.

Ability Scores

AbilityScoreModifierSave
Str19+4+4
Dex18+4+8
Con16+3+7
Int16+3+7
Wis19+4+8
Cha18+4+8

Skills Arcana +11, History +11, Religion +11 Immunities Poison; Charmed, Paralyzed, Poisoned, Restrained Senses Darkvision 60 ft.; Passive Perception 14 Languages Celestial, Common CR 10 (XP 5,900; PB +4)

Traits​

Celestial Restoration. If the naga dies, it returns to life in 1d6 days and regains all its Hit Points unless Dispel Evil and Good is cast on its remains.

Actions​

Multiattack. The naga makes two Bite attacks. It can replace any attack with a use of Poisonous Spittle.

Bite. Melee Attack Roll: +8, reach 10 ft. Hit: 17 (2d12 + 4) Piercing damage plus 22 (4d10) Poison damage.

Poisonous Spittle. Constitution Saving Throw: DC 16, one creature the naga can see within 60 feet. Failure: 31 (7d8) Poison damage, and the target has the Blinded condition until the start of the naga’s next turn. Success: Half damage only. Spellcasting. The naga casts one of the following spells, requiring no Somatic or Material components and using Wisdom as the spellcasting ability (spell save DC 16):

At Will: Thaumaturgy 1/Day Each: Clairvoyance, Cure Wounds (level 6 version), Flame Strike (level 6 version), Geas, True Seeing